A Ley-Infused Lodestone will indicate which map it is in or just spawned in. It spawns in one of the locations above every 2 hours and spawns in the same map every 6 hours.With the Jpatch, upon defeating the orbs that the anomaly splits into have turned blue and grant 1 Unbound Magic upon being touched.A failed event will leave a stream of ley energy behind that causes Ley-Energy Sickness to nearby players.It is possible to avoid the damage from the overloaded anomaly's explosions by blocking or using invulnerability.Long Live the Lich: Beetle Saddle - Collect saddle parts and bring them to Blish for assembly. (3 ).Anomalous Occurrences: Fragmented Anomaly - Disperse a Ley-Line Anomaly without it reabsorbing any fragments. (5 ).Anomalous Occurrences: Dispersed Anomaly - Disperse a Ley-Line Anomaly before it can absorb any coalescences. (25 ).Anomalous Occurrences: Anomalous Results - Successfully disperse 10 Ley-Line Anomalies before they overload. (10 ).Anomalous Occurrences: Anomalies of the World - Disperse Ley-Line Anomalies in all of the areas they appear. (5 ).When that time is up, it resumes fleeing, repeating the chase phase. At the end of a defense phase, the anomaly will stop creating fragments to attack, becoming vulnerable for a short time. Unless players defeat fragments, they will approach the anomaly and give it a stack of Ley-line Accumulation by fusing back with it. Breaking its defiance forces the anomaly to crouch defensively and eject part of its energy as Anomaly Fragments for one minute. If too many coalescences are absorbed, the anomaly will gain an uncontrollable amount of magic causing a massive magical explosion and the event will fail. The coalescences will eventually be absorbed by the anomaly unless players defeat them, causing a magical explosion that will down nearby players. During a chase players follow the anomaly and use crowd control to break its defiance bar to stop it from running toward new coalescences that spawn in a side event. The anomaly will alternate between chase, defend, and attack phases. 6 Unbound Magic orbs will spawn on the ground upon completion (some may not be obtainable as they are often accidentally destroyed by projectile blocking skills).
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